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The game, on the surface, is quite simple.  Each card is a verse of scripture.  It has points, called "Book Points" that show how well that verse relates to each of five topics:

  • Red – The color of action: Things to do, commandments, obedience
  • Yellow – The light of Knowledge: Doctrine, instruction, learning
  • Blue – Look to the heavens for guidance: Spirituality, faith, things to be
  • White – The color of the pages we write on: Stories of the past and prophecies of the future
  • Black – The darkness of the challenges we face: Suffering, struggles, temptations

The cards are played in stacks called "chapters".  When a group of chapters has 12 book points in it, it becomes a completed "book".  When a player completes a book, he draws a "blessing" card, and the first player to draw all his blessings wins the game!

Now if that was it, it would be a pretty cool game.  But Chapter and Verse takes it to the next level.

Many cards (Called "Verses" in the game) have special abilities and effects that you can play.   It's almost as if each card you play can change the rules of the game just a little bit.  Before you know it, you're combining this verse with another and another to get your books done, and to slow your opponents down.  Some effects help you and help your opponents, too!  You just never know what might happen, and no two games are the same.

Plus, with a growing collection of cards, a player can set their own deck up to bring out the best in all the cards.

Can you master Chapter and Verse?

So, download the basic rules and the basic cards.  Join the mailing list below and keep posted on new card pages and card sets.  Help us playtest and develop the most exciting new concept in LDS scripture games!

We've also created a single sheet Quick Start Playing guide to get you throwing verses right away. 

Jump straight to the playtester's page, download the game, and give it a try!


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